BI-Cubes — Legal Notice
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Independent project — no affiliation with Mojang
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BI-Cubes is an independent work by Blue Integrations. It is NOT affiliated with,
endorsed by, sponsored by, or associated with Mojang Studios, Mojang Synergies AB,
Microsoft Corporation, or Minecraft in any way.

"Minecraft" and "Mojang" are trademarks of Mojang Synergies AB. "Microsoft" is a
trademark of Microsoft Corporation. Those names are used here only to state that no
relationship exists, and their use does not imply any endorsement or association.

This project contains no Mojang or Microsoft code, assets, textures, sounds, level
data, or other content, and it is not derived from, decompiled from, or based on any
Mojang or Microsoft software.


Built from scratch with AI-generated inference and instruction
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Every part of BI-Cubes was written from scratch for this project, produced through
AI-generated inference and instruction:

  * the voxel engine, chunk mesher and OpenGL renderer
  * the world file format, level loader and save system
  * the authoritative multiplayer client/server and its wire protocol
  * the character system, UI, lighting and baked lightmaps
  * the procedural block texture atlas and all in-game art

Real-world city maps are generated from OpenStreetMap data, which is © OpenStreetMap
contributors and made available under the Open Database License (ODbL).
See https://www.openstreetmap.org/copyright


Third-party libraries
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  * LWJGL 3 (Lightweight Java Game Library) — BSD-3-Clause
  * JOML (Java OpenGL Math Library) — MIT

These are redistributed unmodified inside the bundled application archive under
their respective licenses.
